CDEP stands for Collection of Depth-Enhanced Panoramas. It’s an algorithm designed to reconstruct 360-degree
views from a novel viewpoint using a dataset of depth-enhanced panoramas. The depth information can be
obtained either from a LIDAR scanner or by applying structure-from-motion algorithms to estimate a point
cloud, which can then be converted into depth values.
I created two implementations of this algorithm in unity written in C# and HLSL. Additionally I contributed
a
interpolation algorithm that utilizes compute shaders to create smoother transitions between captures.
The repo can be found here.